HARDWARE / HARUKA
HARUKA.
One character. Five keyboards. A design language that grows with every release.
FROM ORIGINAL TO CHIBI HARUKA
A character world you can hold.
From the first sketch to the keys beneath your fingers.




Heartstrings in the Machine brings a character world into the objects around you. Haruka, Yoru, Aristella and Kisari each carry a distinct identity across keyboards, a mouse, packaging and collectible pieces.
My work connects character artwork with product visuals, graphic systems and physical merchandise. Across different releases and digital campaigns, the aim is to keep each character recognizable while giving every object its own expression.
HARDWARE / HARUKA
One character. Five keyboards. A design language that grows with every release.
CHARACTER / COLLECTION ARTWORKA keyboard and its companion pieces, brought together by her character identity.
CHARACTER / COLLECTION ARTWORKA character identity translated into the shape and details of an everyday mouse.
CHARACTER / COLLECTION ARTWORKTwo keyboard designs, each with its own accompanying collectible pieces.
More pieces of their world.
For your desk. For your collection. For everyday.
Three Haruka designs, plus one each for Yoru, Aristella and Kisari. Six ways to bring the character world onto the desk.
Seven designs.
A collection in miniature.
New releases. Changing seasons.
The character world, told through posters
and artwork made for the screen.